ZLibCodec class final
The ZLibCodec encodes raw bytes to ZLib compressed bytes and decodes ZLib compressed bytes to raw bytes.
Constructors
Properties
- decoder → ZLibDecoder
-
Get a ZLibDecoder for decoding
ZLib
compressed data.read-onlyoverride -
dictionary
→ List<
int> ? -
Initial compression dictionary.
final
- encoder → ZLibEncoder
-
Get a ZLibEncoder for encoding to
ZLib
compressed data.read-onlyoverride - gzip → bool
-
When true,
GZip
frames will be added to the compressed data.final - hashCode → int
-
The hash code for this object.
read-onlyinherited
-
inverted
→ Codec<
List< int> , List<int> > -
Inverts
this
.read-onlyinherited - level → int
-
The compression-level can be set in the range of
-1..9
, with6
being the default compression level. Levels above6
will have higher compression rates at the cost of more CPU and memory usage. Levels below6
will use less CPU and memory at the cost of lower compression rates.final - memLevel → int
-
Specifies how much memory should be allocated for the internal compression
state.
1
uses minimum memory but is slow and reduces compression ratio;9
uses maximum memory for optimal speed. The default value is8
.final - raw → bool
-
When true, deflate generates raw data with no zlib header or trailer, and
will not compute an adler32 check value
final
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- strategy → int
-
Tunes the compression algorithm. Use the value strategyDefault for normal
data, strategyFiltered for data produced by a filter (or predictor),
strategyHuffmanOnly to force Huffman encoding only (no string match), or
strategyRle to limit match distances to one (run-length encoding).
final
- windowBits → int
-
Base two logarithm of the window size (the size of the history buffer). It
should be in the range 8..15. Larger values result in better compression at
the expense of memory usage. The default value is 15
final
Methods
-
decode(
List< int> encoded) → List<int> -
Decodes
encoded
data.inherited -
encode(
List< int> input) → List<int> -
Encodes
input
.inherited -
fuse<
R> (Codec< List< other) → Codec<int> , R>List< int> , R> -
Fuses
this
withother
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited